Who does not want to become better? This is one of the basic questions of survival in the world. If you do not want to become better then you will stay in the state that you are now. All people and other species around you continue to become better and you will stay at the same level. If this happens then what would follow is that either you become extinct or end up in the bottom level. Everyone wants to become better or in other terms evolve because if not they would cease to exist. In the "selfish" world we live in there is no thoughts as to cease to want to become better. It is and arms race where everyone and every species strives to be the first one crossing the finish line and assuring the existence of their genes. According to Dawkins: "But occasionally Jenkins was privileged to witness the invention of a new song, which occurred by a mistake in the imitation of an old one" (pg.190). The change in something by mistake is a mutation. I had always thought that mutations would generally make people worse or in some ways nastier. I had always heard of mutations of people that appear without pinky or with six fingers, but I learned that it could also go the other way. Last week in science class I learned that mutation is the key for survival. Mutations will happen by an error in the copying of the DNA. The intention of the body is to avoid this, but it will sometimes happen. The mutations by mistake then lead to the survival of the gene. If the mutation that happened by accident in some way manages to increase the survival chance s of the species, then the species will adopt it. In some way mutations can help us get better that will help us in our final goal that is survive.
There was a concept that really caught my attention. This concept really caught my attention because in sixth grade I read a book that had a very similar concept. In the book 7 Habits Of Highly Effective Teens there were situations where you could accomplish a win-win concept. The win-win concept was when you had a dispute for something and you managed to settle with the other person something so both of you gained what you wanted. In the book The Selfish Gene there were also similar situations. According to Dawkins: "To the high command they conveyed aggression, but to the enemy they conveyed peace. The live-and-let-live system" (pg.228). This is a situation where the high officers wanted the soldiers to kill each other but they did not want to fight because they wanted to conserve their lives. This is case where each troop gains something because they live and let the other troop live, but they cheat the leaders. The leaders think they are fighting but they are really not fighting. I think this win- win situation can only work if it is between two parties that are negotiating to end each one with what they want from the other. Before reading these chapters I would have thought that good guys would always lose. Nice people that are always going to help other will be having an "altruistic" behavior and in the "selfish" world they wouldn't survive. After reading the quotation that said "It seems pretty convincing that nice guys do well in this game" (pg.212), I saw that there could be some exceptions. The exceptions described here is when the environment is suitable for them to grow. If you think about this it is true for very living being. If you are placed in the environment that is meant for you to live in then you have more chance s of surviving. If there managed to be humans born in Mars then we wouldn't survive because it is not our designated environment. The environment can shape the people and in the book MacBeth there is a good example. MacBeth first was not a very savage being that wanted to kill Duncan for his crown. The environment in which MacBeth was was an environment that wanted him to change. He was always with Lady MacBeth and she was "selfish" and wanted the crown for MacBeth. Finally MacBeth gets infected of that savageness and accepts to kill Duncan. This is one example where the environment is able to change and shape the person.






